Showing posts with label Character Design. Show all posts
Showing posts with label Character Design. Show all posts

Monday, July 20, 2015

Nike

Character designs that I pitched for a Nike ad; the theme was women as super heroes of exercise.

Sunday, July 19, 2015

Midol

Variations on a female character that I pitched for a Midol spot.



Friday, July 17, 2015

Tivo

These are illustrations for a Tivo print campaign.  They wanted to do something in the same style as the Virgin campaign.









Friday, November 29, 2013

Clean It Up

Character designs for a music video for a Yo Gabba Gabba song. The song was about cleaning up and had a very 80's cheap synthesizer sound, so I went with a new wave look to reflect that.

Thursday, October 18, 2012

Dragons

Dragons was a mobile game set in an isometric landscape with Maya generated dragon characters.  There were 9 different dragon body types as well as child, baby, and teen growth stages.  In pre-production my main responsibility was working with the tech art team to define the different dragon body types.

When we moved to production my role expanded to overseeing all the in-game art including:  background/ environment design, buildings and assets,   animation, additional characters, and UI design.   We ended up creating over 100 dragons and the final designs were a collaboration between myself and Ghostbot.




some final child and baby dragons

dragon growth stages

some of the first generation archetypes

later generations


early sketches of dragon archetypes


first sketches of Earth and Fire dragon


first concept sketches



Dragons gameboard

Pirate battle mini game




Kung Fu Panda

Proposed Designs for the Kung Fu panda DVD. These are adaptations of designs from the movie. My job was to simplify and stylize the existing designs so that they would work in 2D animation.






Esurance

A ninja that I designed for the Esurance-La Palette spot.


An evil basketball-playing robot that I designed for the Esurance-Hoops spot.
A choice of two sets of baddies that I designed for the Esurance-Let It Snow spot.
Some recent sketches and paintings:


























Saturday, February 7, 2009

Go Figure

Developmental design for Go Figure, a proposed PBS kids series where the characters lived in a world of math and geometry.

These are some of my proposed character designs, they ultimately would have been CG.

Sunday, February 1, 2009

Big Mo

Big Mo, a pitch for a spot about refinancing. Big Mo represents a big mortgage and his constant unwelcome presence in your life.

Boiron

A character design I pitched to Boiron, a French pharmaceutical company that made a product to sooth baby's teething pains.

Plush

A plush toy created from a character that I designed for a tv series.